![]() ![]() It’s this versatility and strategy that makes Chained Echoes so interesting. The best part about this is that swapping reduces your overdrive gauge, so if you don’t have something for a character to do, and you’re worried about Overheating, you can swap them out and have their partner do something instead. You can carry 8 party members (2 pairs of 4) with you, and each character in a battle can swap with another once per turn. It also helps that each character you recruit has a variety of different skills you can unlock, and they all have a unique role to play in battle. ![]() It provides a bit of a unique challenge to the standard turn-based combat that keeps it from feeling stale. In the green field, you take less damage and deal more damage.Īs such, the goal is to use skills that make sure you get to (and stay in) the green zone while making sure you’re also staying out of the red (Overheat) zone. If you are in the red field you deal less damage and take more damage. ![]() If you are in the yellow field, you take and deal normal damage. ![]() Each action you take moves your position on the overdrive bar. At the top left of the screen is a bar with a red, yellow, and green field inside. The biggest changes to the typical JRPG formula come in combat and in the progression systems.Ĭombat is turn-based, but it utilizes something called the Overdrive system. However, Chained Echoes takes a few surprising changes and works them in with flawless proficiency. You explore various environments, fighting enemies, collecting items, doing quests, and eventually facing off against bosses. Gameplay is standard for a JRPG in terms of setup. ![]()
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